Saturday, October 25, 2008

Lethal Play



www.lethalplay.com is a flash community with over 2100 flash games. There's still a lot of work that needs to be done but you can take a look here www.lethalplay.com. I'm currently tweeking the level system and working on the forums, I'm going to need a few moderators ontop of who I already have. If you're interested email admin@lethalhost.com

Wednesday, August 6, 2008

Age of War


Age of War is all about kicking some ass and destroying your opponents base. You can chose between 3 different units to build in order to kill those PC pussies. There are a few flaws and some well how the hells. It's a decent short game and once you know what to do you'll be flying through it and gaining those badges. For the time being there's also a challenge for the Amaya, the Exiled Student card.

Naturally I chose the "Normal" mode, none of the badges require any other difficulty so why not. There isn't even a high scores! So, let's get this over with.

Tip: Space bar pauses

Hear that music? That's all you'll be hearing, it just loops over, and over, and over again. The sound effects are really all the same other than the turrets you can buy. Off to a bad start but it's really not to bad. I'll tell you how I and mostly everyone else beat this game. Focus on turrets! Unless you HAVE NO CHOICE but to buy units then get a few until the enemy backs away. But there a waste of money and they're nothing to fuck around with.

Evolution 1: The Stone Age

The first level here is easier than you think. Wait until the enemy starts sending out cavemen, when the first one gets close enough to your base, use your special located around the top right corner.

By doing this you should gain over $200, now buy the "Egg automatic" turret

Now that you've got this in place, these stone aged bastards aren't getting anywhere. When they start sending out the dinosaurs, use your special or if it's not recharged yet, send out a dinosaur yourself. When you can, for $1,000 add a turret slot. Just remember, if they're getting to close and a lot(2 or 1 with a lot of health) are hitting you, just send out a guy or two. Use your common sense, if a dinosaur with full health is coming at you, your eggs probably won't kill him before he reaches your base. I have no idea what kind of chicken laid these eggs but they're pretty deadly. Evolve as soon as you hit 4,000xp.

Evolotion II: Medieval Ages

For some reason the enemy tends to evolve before you, even though you haven't been sending out guys to get killed, he somehow reaches 4,000xp before you. That leads to my how the hell, if you can only gain gold from killing enemies, and you aren't sending out anyone, where the hell is he getting all of his gold from? At this point you realize they've caught the Lucky Charms Leprechaun, but whatever ,your still going to run them into the ground.

Once you've evolved, you can now place a "Fire catapult" in you're second turret slot. For now, don't sell the Egg automatic, it's not like you'd get anything for it; piece of shit eggs. In this level your special is a wave of flaming arrows shooting down out of the sky, so, same thing as last time, it's just an arrow now. Use it when you need to, I use one and the beginning and try to wait for the enemy to send out the ponies. If you know you're going to need it, send out a "Sword man". The dumbass PC puts out an oil turret, little does he know you're not falling for his shit.

Use the special when a pony is close enough, use the same red circle area. When you can, evolve once more; 14,000xp.

Evolution III: Renaissance

Again the fuckers evolved before me, I sent out a few Swordsmen and that took care of them. Note down that your special now sucks ass and is used for healing, since you'll be focusing on your turrets, this really won't do anything for you. At the start I would make a couple "Duelers" to fend off the enemy, when you have time sell your Fire catapult and replace it with an "Explosives cannon". At this point you should have two turrets: Egg automatic and Explosives cannon. When they get to close, build a Dueler.

- Once you've raised another 6,000g or 5,900g, sell your Egg automatic and build another Explosives cannon in its place
- Add another turret spot for $3,000 when you can
- At 45,000xp evolve

Evolution IV: Present

You have tanks you have airplanes, but most importantly you have the "Double turret" turret, once you've built two of these nothing will touch your base from there on out. For now, you can leave your two cannons to do there shit, they'll hold up pretty good, and when you need to(to many units attacking you, tanks), use your special. Your cannons sell for 3,000g so keep that in mind when you're waiting to upgrade to the Double turret for 14,000g.

At this point of the guide, I'm so sick of the background music for Age of War I had no choice but to mute my speakers and turn on some music. The developer could have been a little creative and changed the background to, but no I guess man has only fought in a bush.

I now have two Double turrets and nothing's even getting close, this is the point where the game really gets to easy and all you do is wait for 200,000xp(I'm currently 150,000xp). Alright they just started sending out tanks, by that time I used my first special and evolved.

Evolution V: Future

The special here kicks ass, you have I guess a satellite that beams down a fucking lazer that burns everything in it's path, YOU ARE INDESTRUCTIBLE! Wait until you've accumulated 100,000g then buy yourself an "IonRay" turret. You can also sell your existing Double turrets for 7,000g but it's not going to get you there that much faster. Hey, in the future there are still trees! So basically you've beaten the game. Save up another 100,000g and buy another IonRay. These things kick some ass, since there rate of fire is so high, when it kills it's enemy it will continue to hit the enemy behind it. From here on out, max out your upgrade spots and fill them up with IonRays.



From here on you, leave the game playing, go grab a bite to eat, come back and you should have around 400,000g or more. Buy as many "Super Soldiers" as you can. These units don't fuck around, you build 3 of them, you will win. They will blast and slice there way through everything and kill your enemy. If you haven't gotten the Field of Strife Badge (train 100 units), build as many more as you need then send out 3 Super Soldiers of Justice.



So, you've just gotten all the badges and the card. For shits and giggles you could try the other difficulty modes, but uh, not for me.

Challenge:


To earn this you must reach the final level, piece of cake.

Achievements:


Field of Strife Badge (easy – 5 points)
Train 100 units and lay waste to 100 enemies in Age of War

Age of Victory Badge (medium – 15 points)
Defeat your opponent in Age of War

The music and background is VERY repetitive. I liked the selection of turrets and units, even though I only used a handful of them throughout the entire game. Greg definitely got a little lazy here and there should have been a some variety with the badges, maybe a badge that includes a different difficulty. Overall I had fun playing it the first time around, maybe a year ago one some other site. Age of War earns 3 Santa hats out of 5.

06/08/08 Update


Alright! I've been insanely busy with work, but today's my first day off and I'll be adding a couple guides and reviews: Age of War and Amorphous+. I haven't had to the time to play through Protector: Reclaiming the Throne, after completing the last one I know how long it can take.

Monday, July 28, 2008

Typing Ninja Hunter


This game is bad. It makes me feel like I'm playing through a coarse of Type to Learn.


The goal is to go through the levels by typing words that appear over the attacking ninjas heads. What I wanted to do was tell those words to fuck right off, jump down off the building and start cutting of their heads. Instead, I was forced to type 3-6 letter words as super fast as I could. YYES!

I guess I can see the challenge if you really couldn't type, at all. But, I can almost grantee you, you won't find to many of those people hanging around online gaming sites. I'm pretty surprised Greg decided to make a badge for this game actually, and even more that there's a card for it. That's what we get for whining about Monsters' Den!

Looking at the positive side; the opposite of this boring shitty game, I liked when the ninjas threw stars and you had to type a single letter to get rid of them. They were quick, if I had a lot of shit on the screen and one of these were let loose, I'd smashing every key on my keyboard hoping I'd HUYA that fucker down. This did add some excitement to the game, so +1 Ninja Hunter.

Ninja Hunter is another one of those, play for the badges/cards and never come back. The idea was good, the graphics and sound is there, but typing games will never be that fun. This game is the kind of fun you'd get while sitting in your basement typing with the monitor off as fast as you can. Then, after 10 minutes someone throws you a cookie with a sticker, HELL YA!

If you're on Kongregate to have some fun, stay the fuck away from Ninja Hunter. On the other hand if you want to be the king of Kongregate, get ready for 15 seconds of fun and one step closer to developping carpels tunnel syndrome. 1 santa hat out of 5.


The Last Stand 2

5 Levels of fucking blowing off heads, ripping off legs and planting land mines; you've got yourself The Last Stand 2. Now, this is the kind of flash game I want to play. None of this typing words to win or moving your mouse over Doeos bullshit. THIS is actually fun and THIS is what I'll be reviewing.



You have 40 day's to kick some ass and make it to Union city. In the mean time, you'll be going from town to town gathering supplies and finding weapons/items. The challange comes with the types of zombies. Some zombies are dressed with bullet proof vests and a helmet, some are fat as shit, and others run across the screen at you. Oh ya, there are also zombie dogs. With all of this charging at you, there's no time to fuck around.
Along the way, you'll find survivors that can be equpied with weapons you've found. Careful, if a zombie has a weapon and gets to close, he'll take your survivor right the fuck out. One thing you'll notice while playing is that the accuracy can be pretty shitty. You might have the crosshair right on someones head, but you'll end up hitting someone else's leg way behind him, or not hitting him at all! When you're taking on some heat and this happens 2-3 times in a row, you're ready to tell TLS to fuck right off and insert your keyboard into the wall. Although this happens a lot, the games so fun you're going to keep on playing.

The visuals are great. There's blood everywhere, limbs all over the ground. C'mon, you shoot holes into their heads! The sound effects and music keep you're eyes glued to the screen. The zombies make some gnarling sounds while running at you, something like that sorta grabs your attention. The selection of weapons is good and the traps add some strategic gameplay.


You'll most likely breeze through the stages, up until Jonestown. This is the final stage and it packs some serious shit. You could save up on supplies to simply pass right through this town, but you're not a pussy, you've got some serious flash skill. Saving up traps really doesn't make a difference, you could use them all up the first level and watch the waves of zombies keep coming. The amount of shit that comes your way is, well, a lot of shit. If your survivors are dying and you're barely getting through to the next day, get the fuck out of there and get your Kongregate badge.

This is the kind of game you'd find yourself playing even if it didn't come with pixel rewards. Great game.

Challenge



What is it about zombies taking down helicopters? Kill 500 zombies between you and Union City to unlock the Blood Vial card.

500 zombies killed

Achievements



101 Damnations Badge (easy – 5 points)
Kill 101 damn dirty zombies in The Last Stand 2

Party of Five Badge (medium – 15 points)
Band together with 4 other survivors in The Last Stand 2

Dawn of the Alive Badge (medium – 15 points)
Make your way to Union City in The Last Stand 2

PLAY IT


Hedgehog Launch


Unlike other badges on Kongregate, you'll be getting these few with luck. Yes, luck. Theres really very little skill that can go into reaching space in 5 or less days. The only thing you can do is hope that you're going to run into yellow platforms when you sling your Hedge up.

Distributing your money can certainly make a difference. Are some shitty shades going to shoot you up 4 thousand feet into the air? No, probably not. I focused on 4 upgrades: your Band, Launcher, Rocket Pack, and eventually the E-Rocket. Hedge hogs, rocket packs, ELASTIC BANDS, FUCK YA! Since luck does play such a huge factor, I'm not going to tell you when you should upgrade and where you should zoom around. Instead, I made a video of me reaching space in 4 day's. More of a guideline then a guide.

You would think 4 day's would almost be enough to get me into the all time highscores. Well not exactly, the highscores on Kongregate are a piece of ass, I'm pretty sure the top score is something like 0 days.





Ya, I was right.



Pygmy Pioneer Badge – 5 points
Enter space in 50 days or fewer

Hedgie Glider Badge – 15 points
Reach space in 10 days or fewer

Minovian Hero Badge – 30 points
Reach space in 5 days or fewer

I know you can't expect to much with a flash game, but I would at least expect a fucking restart button. Having to refresh my browser 30 times trying to get the Minovian Hero badge was really shitty. That, and my frustration didn't cope well. Between the browser refreshing and the hoping for the best, you'll just be in it for the points, and be glad when it's over. A mediocre score for a mediocre game, 3 out of 5.





Construction


Right now I'm fixing up the banner, template, and adding a few reviews and guides I've written but never got around to posting. There seems to be a lot of activity with Kongregate (more badges a challanges a week). Hopefully this keeps up =). I need to update the old posts and post my Kongai guide.

Sunday, July 27, 2008

Nano Wars

After a few tries with Nano Wars I finally completed all 14 levels. If you've got a mouse and one good eye you should breeze through this game, up until level 12. This level will piss you off till you shit through your chair. Luckily I'm here to vent for you and walk you through it.


Walkthrough

The goal here is to wipe out those green shit nanos. Each bubble is a little cell, and generates units according to the color that are living in it. Bigger cells generate units faster. To take over a cell, click on your cell then click on your opponents'. You'll send over half the units that occupy the cell your attacking with. Basically, click your man and send him out to kick some ass. Easy enough, so let's get started!

I was going to type it all out, but I thought it would be better to just show you.

Rewards

If viruses and Napoleon have taught us anything, it's that the deadliest of threats can often be the tiniest.Complete level 9




Tiny Victory Badge (easy – 5 points)
Complete level 3 in Nano War

Microscopic Mayhem Badge (hard – 30 points)
Complete all 14 levels in Nano War

Wednesday, July 16, 2008

Tiger-Heli, Tiger-Hell of a piece of shit for a game





Taking a first glance at the cartridge, it looks like a pretty kick ass game. There’s a helicopter shooting fucking lazer beams at a tank. C’mon! I was seizure with excitement walking home with this baby. Coming back to the game years later, I brought with me the determination to kick some ass and to put this game under my belt.

No lie, it wasn’t so bad. You had bombs, you had a main gun, there were tanks everywhere, you could blow up airplanes and what looked like helium tanks, FUCK YEAH, I WAS ROCKIN’ ! I can’t remember how many times I died trying to beat the game, it was definitely a challenge, but eventually got there. Instead of your classic beat the boss at the end getting a congratulatory message, I flew right back to the beginning of the game. No pause, no message, no boss, the game just starts right over, what the shit is this? Ready to snap my controller in half, I put on the emulator, infinite health and sped up the game in an effort to find the ending.

Ya, I never did find an ending to the game. I remember as a kid trying to beat this, it’s such a disappointment knowing it was for nothing. What’s the point in playing a game? To get the satisfaction of winning and beating it, well what the hell happened here? Overall, I liked the sound effects, I liked the game play and controls, definitely a good game for it’s time. Considering the fact you can never actually beat it, is a bunch of shit which backs up my rating of 3.5.

Don’t waste anymore than 10 minutes with this game, if any. Knowing what’s ahead is discouraging and will leave you feeling like you’ve wasted your fucking time. If you want some challenge with an actual purpose, pop in Abadox, Rescue Rangers or Legendary Wings. Not to forget about the popular games like Castlevania or MegaMan.

Stay the fuck away from Tiger-Heli!

Wednesday, April 16, 2008

Warlords: Call to Arms

kongregate

Warlords Undead Strategy:

Warlords is actually pretty easy to beat, but if anything can be a little time consuming. To beat all 25 maps I chose the Undead class:


warlords-Undead<

The halberdiers are slow but very strong, I didn't see the need of range, although it's very effective while fighting against trolls. Breeze through the beginning battles. Here's how you'll want to spend your gold:

Buy halberdier - 500gp

Upgrade Halberd Training, Armour and speed.

Before the last 4 maps buy upgrade "Spear training" and buy the "Scout" unit.

The way I spend my money was once I could afford any of those I instantly bought. I never saved up for any upgrade.

Fight your way through battles and conquer the land until the difficulty percentage gets roughly high 60's and greater. Spend your gold accordingly to what I said above. To win the last few battles I bought a scout and upgraded speed. I sent out scouts through the empty lines where enemies weren't coming, filling each gap then repeated this in rotation. If they enemies occupied all of the gaps, then I would send out a few Halberdiers(2 for each enemy) in one or two lines and continue. While solely sending out scouts, don't worry about fighting the enemy units, just let them through. The speed of the scouts makes up for it, for every unit they send, you'll send 2 or more scouts. This works since ever unit takes off the same amount of "health" off the bar at the top of the screen. For example a Mounted Halberdier will take off just as much health as a scout.

For completing Warlords: Call to Arms you'll get the Demon Class!

warlords-Demons

card49

Extreme Eminent Domain Challenge
The humans, elves, orcs and undead of the land simply don't understand how important the construction of the new modern art museum is! Seize 10 of their territories.

Warlords-FieldofCorpsesBadge

Field of Corpses Badge (easy – 5 points)
Score 100 kills during a single campaign in Warlords: Call to Arms

Warlords-MedievalUnityBadge

Medieval Unity Badge (medium – 15 points)
Conquer all 25 maps with any race in Warlords: Call to Arms

Wednesday, April 9, 2008

Grid16



Grid 16 is a collection of 16 mini games that will get faster and faster the further you progress.

BADGES


Sweet Grid16 Badge (easy – 5 points)
Reach a x3 multiplier in Grid16

Microgame Masochist Badge (hard – 30 points)
Prove that you can play minigames long after they stop being enjoyable by getting a x5 multiplier in Grid16
The way I got a x5 multiplier in Grid 16 was by focusing on one or two games that you're good at or are easy. The first game for example is really easy, all you have to do is move left and right to find the open slot to move down. I made it to the x5 speed with only the first game and the game underneath it. This way, there wasn't a lot of jumping around from game to game and it wasn't hard to keep track of what was going on in the game.



Games








Grid 16 is fun for 10 minutes. Once you get the badges you'll never come back and play this again. 3/5